

This means that you can save lots of fuel by flying low while tapping the sideways arrow key. Do note that if you travel sideways while not going upwards, the fuel is used up more slowly with the Jet Pack. This fuel is consumed much more rapidly than the 30-point fuel. When you've travelled a certain distance, a 100 point fuel will show up. If you start the Jet Pack, the fuel would not be present. The controls are still the same, but there is a different fuel system. The Jet Pack is a little different in later worms games. The Jet Pack activated and the worm airborn in Worms 3D 3rd Generation Worms A Jet Pack cannot be used in mid-air, like a ninja rope so you have to decide where to go when standing on the ground. However, if your worm is not grounded at deactivation, it will begin falling, and may even suffer fall damage. Once it ends, the Jet Pack will disappear, and if your worm is grounded will simply stay put. Keep in mind that after using your Jet Pack, your fuel won't run out until the end of your turn meaning after you deploy something from it, the fuel is infinite until the retreat time is up and the turn ends. This is your active weapon, which you can use with Enter. A boxed icon should appear by your worm when the Jet Pack is selected. You should move directly to the spot you want to go, because the fuel will run out somewhat quickly. This fuel runs out by steering the Jet Pack. This way, you can steer the worm up and to either sides. You use the Jet Pack by pressing the space-bar and you can steer by pressing the up, left and right arrow keys. Just press space to activate, and hold the left, right, or up arrow keys to steer your worm.

It is possible to drop weapons, utilities, and animals from a jet pack. Like a real jet pack, it allows your worms to fly to reach places that cannot be reached by walking.

The Jet Pack is a utility in the worms series.
